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Ghost of Tsushima Director's Cut

From PCGamingWiki, the wiki about fixing PC games
Ghost of Tsushima Director's Cut
Ghost of Tsushima Director's Cut cover
Developers
Sucker Punch Productions
Windows Nixxes Software
Publishers
PlayStation PC
Release dates
Windows May 16, 2024
Reception
Metacritic 88
OpenCritic 84
IGDB 92
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Open world
Art styles Realistic
Themes Japan, Historical
Ghost of Tsushima Director's Cut on HowLongToBeat
Ghost of Tsushima Director's Cut on IGDB
Ghost of Tsushima Director's Cut guide on StrategyWiki
Ghost of Tsushima Director's Cut on MobyGames
Ghost of Tsushima Director's Cut on Wikipedia

Ghost of Tsushima Director's Cut is a singleplayer and multiplayer action game developed by Sucker Punch Productions and published by Sony Interactive Entertainment via its PlayStation PC brand.

The original game, Ghost of Tsushima, was released on PlayStation 4 on July 17, 2020. The Director's Cut enhanced re-release, which integrates the Iki Island expansion DLC into the game, was released on PlayStation 4 and PlayStation 5 on August 20, 2021. The Director's Cut version of the game was ported to PC by Nixxes Software and released on May 16, 2024.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Epic Games Store
DRM-free after installation through Epic Games Launcher (notes may include more details)
DRM-free when a shortcut is made to the executable with the -EpicPortal command line argument appended to the Target URL.
Windows
GamersGate
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Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
The in-game PlayStation overlay and the Legends cooperative mode require a PlayStation Network account[1]. The single player story campaign can be played entirely through without logging in[2].

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None


Essential improvements

Skip intro videos

Rename or delete video files for intro videos.[3]
  1. Go to <path-to-game>\movies\cutscene.
  2. Delete or rename splash_pc.webm.

Game data

Configuration file(s) location

System Location
Windows HKEY_CURRENT_USER\Software\Sucker Punch Productions\Ghost of Tsushima DIRECTOR'S CUT
%APPDATA%\Sucker Punch Productions\Ghost of Tsushima DIRECTOR'S CUT\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2215430/pfx/[Note 1]

Save game data location

System Location
Windows %USERPROFILE%\Documents\Ghost of Tsushima DIRECTOR'S CUT\<user-id>\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/2215430/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Epic Games Launcher
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Use GoTFix for letterboxing and more.
4K Ultra HD
Field of view (FOV)
Adjustable in -25/+25 range. Use GoTFix for more.
Windowed
Borderless fullscreen windowed
Exclusive fullscreen also available.
Anisotropic filtering (AF)
16x
Anti-aliasing (AA)
Off, SMAA, SMAA T2X, TAA, DLAA, FSR 3 Native AA, XeSS Native AA
High-fidelity upscaling
DLSS 3.7, FSR 3.0, XeSS 1.3
DLSS and FSR Frame Generation work with any upscaler, TAA or no AA
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Max Luminance + Paper White sliders.
Ray tracing (RT)

Input

Keyboard and mouse settings
Keyboard and mouse settings

Keyboard and mouse State Notes
Remapping
Esc cannot be rebound.
Mouse acceleration
Mouse sensitivity
As a slider from 0 to 100.
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted.
Controller
Controller support
Full controller support
Controller remapping
4 pre-determined presets.
Controller sensitivity
As a slider from 0 to 100.
Controller Y-axis inversion
X-axis can also be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualSense, DualShock 4
PlayStation button prompts
Light bar support
Static white.
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Haptic Feedback, Adaptive Triggers and Speaker only with USB connection. Dualshock 4 doesn't output any rumble wirelessly
Generic/other controllers
Supported via Steam Input.
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Dialogue, Music, SFX, Cutscene Volume sliders from 0 to 100.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Arabic
Simplified Chinese
Traditional Chinese
Croatian
Czech
Danish
Dutch
French
Finnish
German
Greek
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Spanish
Latin American Spanish
Swedish
Thai
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op
Asynchronous multiplayer

Connection types


Issues unresolved

Hangs on black screen with FSR Framegen enabled when using Steam Overlay

May require an end task to exit game.
Disabling Steam overlay will fix this.

Effects like wind, rain,... becoming pixelated at random

Set vsync to half refresh rate from 144hz might solve this issue.

Issues fixed

Cannot log into PSN (stuck on white window)

Disable AdBlock in your browser[4]

Disable Async Compute

Requires Registry tweaking and having launched the game at least once.
Pascal and older GPUs are severely underutilized with Async Compute enabled. Disabling the setting leads to substantial performance improvements. [5]
  1. Navigate to HKEY_CURRENT_USER\SOFTWARE\Sucker Punch Productions\Ghost of Tsushima DIRECTOR'S CUT\Graphics
  2. Double click on 'AsyncCompute' and set the value to '0'
  3. Exit Registry Editor

Standoff key/button not registering

Fixed in an official patch.[6]

Other information

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

Upscaled prerendered cutscenes

The game uses pre-rendered videos for a few cutscenes. This pack includes AI upscaled cutscenes up to 1440p 30 FPS, which is the highest quality the game engine supports for video files.
Use Upscaled prerendered cutscenes mod[7]
  1. Download Upscaled prerendered cutscenes.
  2. Unpack the archive and copy the cutscene folder to <path-to-game>\movies\. Overwrite when prompted.

System requirements

Windows
Minimum Recommended
Operating system (OS) 10 64-bit
Processor (CPU) Core i3-7100
Ryzen 3 1200
System memory (RAM) 8 GB
Hard disk drive (HDD) 75 GB HDD (SSD recommended)
Video card (GPU) GTX 960
RX 5500 XT
4 GB of VRAM
A 64-bit operating system is required.
minimum specs are 720p 30fps.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References